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API > API/Plugins > API/Plugins/PoseSearch
| |
|
| Name |
FPoseSearchTimedNotifies |
| Type |
struct |
| Header File |
/Engine/Plugins/Animation/PoseSearch/Source/Runtime/Public/PoseSearch/PoseSearchAssetIndexer.h |
| Include Path |
#include "PoseSearch/PoseSearchAssetIndexer.h" |
Syntax
template<class TAnimNotifyState>
struct FPoseSearchTimedNotifies
Constructors
| Name |
Remarks |
Include Path |
Unreal Specifiers |
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PoseSearch/PoseSearchAssetIndexer.h |
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PoseSearch/PoseSearchAssetIndexer.h |
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Structs
Variables
Protected
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| CachedPlayLength |
float |
|
PoseSearch/PoseSearchAssetIndexer.h |
|
| Items |
TArray< FItem, TInlineAllocator< 128 > > |
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PoseSearch/PoseSearchAssetIndexer.h |
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Functions
Public
| Name |
Remarks |
Include Path |
Unreal Specifiers |
FItem GetClosestFutureEvent
(
float SampleTime
) const
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PoseSearch/PoseSearchAssetIndexer.h |
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void Initialize
(
int32 SamplingAttributeId,
FAssetIndexer& Indexer
)
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PoseSearch/PoseSearchAssetIndexer.h |
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