Navigation
API > API/Plugins > API/Plugins/PoseSearch
Single query for a MotionMatchMulti search. Database should contain UMultiAnimAsset(s) (for example UPoseSearchInteractionAsset(s)) AnimContextsRoles lists all the AnimContext that could partecipate in interactions and the roles they're willing to take (possible roles are defined in Database->Schema->Skeletons[i].Role)
| Name | FPoseSearchMotionMatchMultiQuery |
| Type | struct |
| Header File | /Engine/Plugins/Animation/PoseSearch/Source/Runtime/Public/PoseSearch/PoseSearchInteractionLibrary.h |
| Include Path | #include "PoseSearch/PoseSearchInteractionLibrary.h" |
Syntax
USTRUCT (Experimental, BlueprintType , Category="Animation|Pose Search")
struct FPoseSearchMotionMatchMultiQuery
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AnimContextsRoles | TArray< FPoseSearchAnimContextRoles > | PoseSearch/PoseSearchInteractionLibrary.h |
|
|
| Database | TObjectPtr< const UPoseSearchDatabase > | PoseSearch/PoseSearchInteractionLibrary.h |
|