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Experimental, this feature might be removed without warning, not for production use FPartialKeyHashes contains the combined hash of all the properties, excluding the references to other UObject(s), for each UObject encountered during FKeyBuilder creation (serialization via FArchiveUObject)
| Name | FPartialKeyHashes |
| Type | struct |
| Header File | /Engine/Plugins/Animation/PoseSearch/Source/Runtime/Public/PoseSearch/PoseSearchDerivedDataKey.h |
| Include Path | #include "PoseSearch/PoseSearchDerivedDataKey.h" |
Syntax
struct FPartialKeyHashes
Structs
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| FPair | TPair< FObjectKey, FEntry > | PoseSearch/PoseSearchDerivedDataKey.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Entries | FEntries | PoseSearch/PoseSearchDerivedDataKey.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const FEntry * Add
(
FObjectKey& ObjectKey, |
PoseSearch/PoseSearchDerivedDataKey.h | ||
const FEntry * Find
(
const FObjectKey& ObjectKey |
PoseSearch/PoseSearchDerivedDataKey.h | ||
FEntry * FindAndRemoveResolved
(
FObjectKey& ObjectKey |
PoseSearch/PoseSearchDerivedDataKey.h | ||
const FEntries & GetEntries() |
PoseSearch/PoseSearchDerivedDataKey.h | ||
void InvalidateKeysFor
(
UObject* Object |
PoseSearch/PoseSearchDerivedDataKey.h | ||
void Reset() |
PoseSearch/PoseSearchDerivedDataKey.h |