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Experimental, this feature might be removed without warning, not for production use.
| Name | FMapping |
| Type | struct |
| Header File | /Engine/Plugins/Animation/PoseSearch/Source/Runtime/Public/PoseSearch/Chooser/PoseSearchChooserColumn.h |
| Include Path | #include "PoseSearch/Chooser/PoseSearchChooserColumn.h" |
Syntax
struct FMapping
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FMapping
(
UChooserTable* Chooser |
PoseSearch/Chooser/PoseSearchChooserColumn.h |
Structs
| Name | Remarks |
|---|---|
| FTableCell |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| FTableCells | TArray< FTableCell > | PoseSearch/Chooser/PoseSearchChooserColumn.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Map | TMap< UPoseSearchDatabase *, FTableCells > | PoseSearch/Chooser/PoseSearchChooserColumn.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void ApplyMappingToAllColumns() |
PoseSearch/Chooser/PoseSearchChooserColumn.h | ||
bool Equals
(
const FMapping& Other |
PoseSearch/Chooser/PoseSearchChooserColumn.h | ||
const FPoseSearchDatabaseAnimationAsset * FindDatabaseAnimationAsset
(
int32 IndexInDatabase, |
PoseSearch/Chooser/PoseSearchChooserColumn.h | ||
int32 FindIndexInDatabase
(
int32 RowIndex, |
PoseSearch/Chooser/PoseSearchChooserColumn.h | ||
int32 GetNumIndexesInDatabase
(
const UPoseSearchDatabase* Database |
PoseSearch/Chooser/PoseSearchChooserColumn.h | ||
int32 GetRowIndex
(
int32 IndexInDatabase, |
PoseSearch/Chooser/PoseSearchChooserColumn.h | ||
void Init
(
UChooserTable* Chooser |
PoseSearch/Chooser/PoseSearchChooserColumn.h | ||
void SetAnimationAssetAt
(
const FPoseSearchDatabaseAnimationAsset& AnimationAsset, |
PoseSearch/Chooser/PoseSearchChooserColumn.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FMapping * FindMapping
(
UChooserTable* Chooser |
PoseSearch/Chooser/PoseSearchChooserColumn.h |