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API > API/Plugins > API/Plugins/PoseSearch
Experimental, this feature might be removed without warning, not for production use.
| Name | FInteractionSearchContextBase |
| Type | struct |
| Header File | /Engine/Plugins/Animation/PoseSearch/Source/Runtime/Public/PoseSearch/PoseSearchInteractionIsland.h |
| Include Path | #include "PoseSearch/PoseSearchInteractionIsland.h" |
Syntax
struct FInteractionSearchContextBase
Derived Classes
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AnimContexts | TArray< TObjectPtr< const UObject >, TInlineAllocator< PreallocatedRolesNum > > | PoseSearch/PoseSearchInteractionIsland.h | ||
| bDisableCollisions | bool | PoseSearch/PoseSearchInteractionIsland.h | ||
| CachedContextHashForEquivalence | uint32 | PoseSearch/PoseSearchInteractionIsland.h | ||
| CachedHashForEquivalence | uint32 | PoseSearch/PoseSearchInteractionIsland.h | ||
| Database | TObjectPtr< const UPoseSearchDatabase > | PoseSearch/PoseSearchInteractionIsland.h | ||
| PoseHistories | TArray< TWeakPtr< const IPoseHistory, ESPMode::ThreadSafe >, TInlineAllocator< PreallocatedRolesNum > > | Storing PoseHistories as TWeakPtr since they are from nodes or traits that can be invalidated within the same frame. | PoseSearch/PoseSearchInteractionIsland.h | |
| Roles | TArray< FRole, TInlineAllocator< PreallocatedRolesNum > > | PoseSearch/PoseSearchInteractionIsland.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Add
(
const UObject* AnimContext, |
PoseSearch/PoseSearchInteractionIsland.h | ||
void AddReferencedObjects
(
FReferenceCollector& Collector |
PoseSearch/PoseSearchInteractionIsland.h | ||
void CacheHashesForEquivalence() |
PoseSearch/PoseSearchInteractionIsland.h | ||
bool CheckForConsistency() |
PoseSearch/PoseSearchInteractionIsland.h | ||
const UObject * GetAnimContext
(
int32 Index |
PoseSearch/PoseSearchInteractionIsland.h | ||
const TConstArrayView< TObjectPtr< const UObject > > GetAnimContexts() |
PoseSearch/PoseSearchInteractionIsland.h | ||
uint32 GetContextHashForEquivalence() |
PoseSearch/PoseSearchInteractionIsland.h | ||
const UPoseSearchDatabase * GetDatabase() |
PoseSearch/PoseSearchInteractionIsland.h | ||
uint32 GetHashForEquivalence() |
PoseSearch/PoseSearchInteractionIsland.h | ||
const IPoseHistory * GetPoseHistory
(
int32 Index |
PoseSearch/PoseSearchInteractionIsland.h | ||
const FRole GetRole
(
int32 Index |
PoseSearch/PoseSearchInteractionIsland.h | ||
const TConstArrayView< FRole > GetRoles() |
PoseSearch/PoseSearchInteractionIsland.h | ||
bool IsDisableCollisions() |
PoseSearch/PoseSearchInteractionIsland.h | ||
int32 Num() |
PoseSearch/PoseSearchInteractionIsland.h | ||
void SetDatabase
(
const UPoseSearchDatabase* InDatabase |
PoseSearch/PoseSearchInteractionIsland.h |