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API > API/Plugins > API/Plugins/PhysicsControl > API/Plugins/PhysicsControl/FPhysicsControlSparseData
Syntax
UPROPERTY (EditAnywhere, BlueprintReadWrite, Category=PhysicsControl,
Meta=(ClampMin="0.0", editcondition="bEnableMaxTorque"))
float MaxTorque
Remarks
The maximum torque used to drive the angular motion. Zero indicates no limit. Note - not yet implemented for RigidBodyWithControl