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API > API/Plugins > API/Plugins/PhysicsControl > API/Plugins/PhysicsControl/FPhysicsControlRecord
Description
Ensures JointConstraintIndex is valid for PhysAsset. If the physics asset has changed since InitConstraint ran, re-resolves the index . Returns true if JointConstraintIndex is valid (not INDEX_NONE). ChildSKM must be non-null.
| Name | RefreshJointConstraintIndex |
| Type | function |
| Header File | /Engine/Plugins/Animation/PhysicsControl/Source/PhysicsControl/Public/PhysicsControlRecord.h |
| Include Path | #include "PhysicsControlRecord.h" |
| Source | /Engine/Plugins/Animation/PhysicsControl/Source/PhysicsControl/Private/PhysicsControlRecord.cpp |
bool RefreshJointConstraintIndex
(
USkeletalMeshComponent * ChildSKM,
UPhysicsAsset * PhysAsset
)