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API > API/Plugins > API/Plugins/PhysicsControl
References
| Module | PhysicsControl |
| Header | /Engine/Plugins/Experimental/PhysicsControl/Source/PhysicsControl/Public/PhysicsControlData.h |
| Include | #include "PhysicsControlData.h" |
Syntax
enum EPhysicsMovementType
&123;
Static,
Kinematic,
Simulated,
&125;
Values
| Name | Description |
|---|---|
| Static | Static means that the object won't be simulated, and it won't be moved according to the kinematic target set in the Body Modifier (though something else might move it) |
| Kinematic | Kinematic means that the object won't be simulated, but will be moved according to the kinematic target set in the Body Modifier. |
| Simulated | Simulated means that the object will be controlled by the physics solver. |
Remarks
Used by Body Modifiers to specify how the physical bodies should move.