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API > API/Plugins > API/Plugins/PerformanceCaptureCore > API/Plugins/PerformanceCaptureCore/URetargetComponent
Syntax
UPROPERTY (BlueprintReadWrite, EditAnywhere, Category="Performance Capture")
bool bForceOtherMeshesToFollowControlledMesh
Remarks
Force all skeletal meshes to use the ControlledSkeletalMeshComponent as their Leader. Default = True.