| Objects |
TArray< FTiledObject > |
Collision shapes. |
PaperTiledImporterFactory.h |
|
| Probability |
float |
The probability of placement of this tile (0..1) Note: Tiled doesn't allow editing of this value right now (at least as of 0.11.0), so it's of limited value/trustworthiness |
PaperTiledImporterFactory.h |
|
| Properties |
TArray< FTiledStringPair > |
Arbitrary user specified Key-Value pairs. |
PaperTiledImporterFactory.h |
|
| TerrainIndices |
int32 |
The terrain indices (into the TerrainTypes array of the containing tile set, INDEX_NONE if invalid) Order is top-left, top-right, bottom-left, bottom-right |
PaperTiledImporterFactory.h |
|