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Generic builder for PCG Asset Editor Interactive Tools. Set ToolClass to the desired tool subclass; the builder instantiates it and calls PostBuild.
| Name | UPCGAssetEditorInteractiveToolBuilder |
| Type | class |
| Header File | /Engine/Plugins/PCG/Source/PCGEditor/Public/AssetEditorMode/Tools/PCGAssetEditorInteractiveTool.h |
| Include Path | #include "AssetEditorMode/Tools/PCGAssetEditorInteractiveTool.h" |
Syntax
UCLASS ()
class UPCGAssetEditorInteractiveToolBuilder : public UInteractiveToolBuilder
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UInteractiveToolBuilder → UPCGAssetEditorInteractiveToolBuilder
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ToolClass | TSubclassOf< UPCGAssetEditorInteractiveTool > | The concrete tool class to instantiate. Set this when registering a tool. | AssetEditorMode/Tools/PCGAssetEditorInteractiveTool.h |