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API > API/Plugins > API/Plugins/PCGEditor > API/Plugins/PCGEditor/FPCGComponentVisualizer
Component derived state cached across frames. Rebuilt when the executed stacks generation changes.
| |
|
| Name |
FManualEditComponentCache |
| Type |
struct |
| Header File |
/Engine/Plugins/PCG/Source/PCGEditor/Public/PCGComponentVisualizer.h |
| Include Path |
#include "PCGComponentVisualizer.h" |
Syntax
struct FManualEditComponentCache
Structs
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| bDirty |
bool |
|
PCGComponentVisualizer.h |
|
| ExecutedNodeStacks |
TArray< FNodeStacks > |
|
PCGComponentVisualizer.h |
|
| GraphCleanedHandle |
FDelegateHandle |
|
PCGComponentVisualizer.h |
|
| GraphGeneratedHandle |
FDelegateHandle |
|
PCGComponentVisualizer.h |
|
| PreviousStacksGeneration |
uint64 |
|
PCGComponentVisualizer.h |
|