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API > API/Plugins > API/Plugins/PCGEditor > API/Plugins/PCGEditor/FPCGComponentVisualizer > API/Plugins/PCGEditor/FPCGComponentVisualizer/FManualEditComponentCache
| Name | FNodeStacks |
| Type | struct |
| Header File | /Engine/Plugins/PCG/Source/PCGEditor/Public/PCGComponentVisualizer.h |
| Include Path | #include "PCGComponentVisualizer.h" |
Syntax
struct FNodeStacks
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Node | TWeakObjectPtr< const UPCGNode > | PCGComponentVisualizer.h | ||
| Stacks | TArray< FPCGStack > | PCGComponentVisualizer.h |