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API > API/Plugins > API/Plugins/PCG > API/Plugins/PCG/UPCGShaderFeatureLevelSwitchSett-
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsRHIFeatureLevelSelected
(
ERHIFeatureLevel::Type InFeatureLevel, |
Returns true if given shader feature level included in users selection. | Elements/ControlFlow/PCGShaderFeatureLevelSwitch.h | |
bool IsRHIFeatureLevelSelected
(
FName InFeatureLevelName, |
Elements/ControlFlow/PCGShaderFeatureLevelSwitch.h |
IsRHIFeatureLevelSelected(ERHIFeatureLevel::Type, ERHIFeatureLevel::Type)
Description
Returns true if given shader feature level included in users selection.
| Name | IsRHIFeatureLevelSelected |
| Type | function |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/Elements/ControlFlow/PCGShaderFeatureLevelSwitch.h |
| Include Path | #include "Elements/ControlFlow/PCGShaderFeatureLevelSwitch.h" |
| Source | /Engine/Plugins/PCG/Source/PCG/Private/Elements/ControlFlow/PCGShaderFeatureLevelSwitch.cpp |
bool IsRHIFeatureLevelSelected
(
ERHIFeatureLevel::Type InFeatureLevel,
ERHIFeatureLevel::Type InCurrentFeatureLevel
) const
IsRHIFeatureLevelSelected(FName, ERHIFeatureLevel::Type)
| Name | IsRHIFeatureLevelSelected |
| Type | function |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/Elements/ControlFlow/PCGShaderFeatureLevelSwitch.h |
| Include Path | #include "Elements/ControlFlow/PCGShaderFeatureLevelSwitch.h" |
| Source | /Engine/Plugins/PCG/Source/PCG/Private/Elements/ControlFlow/PCGShaderFeatureLevelSwitch.cpp |
bool IsRHIFeatureLevelSelected
(
FName InFeatureLevelName,
ERHIFeatureLevel::Type InCurrentFeatureLevel
) const