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API > API/Plugins > API/Plugins/PCG > API/Plugins/PCG/UPCGSettings
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void CreateKernels
(
FPCGGPUCompilationContext& InOutContext, |
Create the GPU kernels and kernel edges that should execute for this node. | PCGSettings.h | |
virtual void CreateKernels
(
FPCGGPUCompilationContext& InOutContext, |
Create the GPU kernels and kernel edges that should execute for this node. | PCGSettings.h |
CreateKernels(FPCGGPUCompilationContext &, UObject , TArray< UPCGComputeKernel > &, TArray< FPCGKernelEdge > &)
Description
Create the GPU kernels and kernel edges that should execute for this node.
| Name | CreateKernels |
| Type | function |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/PCGSettings.h |
| Include Path | #include "PCGSettings.h" |
| Source | /Engine/Plugins/PCG/Source/PCG/Private/PCGSettings.cpp |
virtual void CreateKernels
(
FPCGGPUCompilationContext & InOutContext,
UObject * InObjectOuter,
TArray < UPCGComputeKernel * > & OutKernels,
TArray < FPCGKernelEdge > & OutEdges
) const
CreateKernels(FPCGGPUCompilationContext &, UObject , const UPCGNode , TArray< UPCGComputeKernel * > &, TArray< FPCGKernelEdge > &)
Description
Create the GPU kernels and kernel edges that should execute for this node.
| Name | CreateKernels |
| Type | function |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/PCGSettings.h |
| Include Path | #include "PCGSettings.h" |
virtual void CreateKernels
(
FPCGGPUCompilationContext & InOutContext,
UObject * InObjectOuter,
const UPCGNode * InNode,
TArray < UPCGComputeKernel * > & OutKernels,
TArray < FPCGKernelEdge > & OutEdges
) const