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API > API/Plugins > API/Plugins/PCG > API/Plugins/PCG/UPCGRenderTargetData
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Initialize
(
UTextureRenderTarget2D* InRenderTarget, |
Data/PCGRenderTargetData.h | ||
void Initialize
(
UTextureRenderTarget2D* InRenderTarget, |
Deprecated section. | Data/PCGRenderTargetData.h |
|
Initialize(UTextureRenderTarget2D *, const FTransform &, bool)
| Name | Initialize |
| Type | function |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/Data/PCGRenderTargetData.h |
| Include Path | #include "Data/PCGRenderTargetData.h" |
| Source | /Engine/Plugins/PCG/Source/PCG/Private/Data/PCGRenderTargetData.cpp |
void Initialize
(
UTextureRenderTarget2D * InRenderTarget,
const FTransform & InTransform,
bool bInTakeOwnershipOfRenderTarget
)
Initialize(UTextureRenderTarget2D *, const FTransform &, bool, bool)
Description
Deprecated section.
| Name | Initialize |
| Type | function |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/Data/PCGRenderTargetData.h |
| Include Path | #include "Data/PCGRenderTargetData.h" |
| Source | /Engine/Plugins/PCG/Source/PCG/Private/Data/PCGRenderTargetData.cpp |
UFUNCTION (BlueprintCallable, Category=RenderTarget,
Meta=(DeprecatedFunction, DeprecationMessage="Use the overload with bInReadbackToCPU instead."))
void Initialize
(
UTextureRenderTarget2D * InRenderTarget,
const FTransform & InTransform,
bool bInSkipReadbackToCPU,
bool bInTakeOwnershipOfRenderTarget
)