Navigation
API > API/Plugins > API/Plugins/PCG
Elements for getting the number of elements in a point data or a param data. Since the whole logic is identical except for getting the number of elements, it is factorized in a base class.
| Name | UPCGNumberOfElementsSettings |
| Type | class |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/Elements/PCGNumberOfElements.h |
| Include Path | #include "Elements/PCGNumberOfElements.h" |
Syntax
UCLASS (BlueprintType, ClassGroup=(Procedural))
class UPCGNumberOfElementsSettings : public UPCGSettings
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UPCGData → UPCGSettingsInterface → UPCGSettings → UPCGNumberOfElementsSettings
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| OutputAttributeName | FName | Elements/PCGNumberOfElements.h |
|