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API > API/Plugins > API/Plugins/PCG
Create a Rotator from 1, 2 or 3 axis.
| Name | UPCGMetadataMakeRotatorSettings |
| Type | class |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/Elements/Metadata/PCGMetadataMakeRotator.h |
| Include Path | #include "Elements/Metadata/PCGMetadataMakeRotator.h" |
Syntax
UCLASS (MinimalAPI, BlueprintType, ClassGroup=(Procedural))
class UPCGMetadataMakeRotatorSettings : public UPCGMetadataSettingsBase
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UPCGData → UPCGSettingsInterface → UPCGSettings → UPCGMetadataSettingsBase → UPCGMetadataMakeRotatorSettings
Implements Interfaces
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| InputSource1 | FPCGAttributePropertyInputSelector | Elements/Metadata/PCGMetadataMakeRotator.h |
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| InputSource2 | FPCGAttributePropertyInputSelector | Elements/Metadata/PCGMetadataMakeRotator.h |
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| InputSource3 | FPCGAttributePropertyInputSelector | Elements/Metadata/PCGMetadataMakeRotator.h |
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| Operation | EPCGMetadataMakeRotatorOp | Elements/Metadata/PCGMetadataMakeRotator.h |
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