| bShouldMutateSeed |
bool |
Controls whether the output data should mutate its seed - prevents issues when doing multiple random processes in a row |
MatchAndSet/PCGMatchAndSetWeightedByCategory.h |
- BlueprintReadWrite
- EditAnywhere
- Category=MatchAndSet
|
| Categories |
TArray< FPCGMatchAndSetWeightedByCategoryEntryList > |
Lookup entries (key -> weighted list) |
MatchAndSet/PCGMatchAndSetWeightedByCategory.h |
- BlueprintReadWrite
- EditAnywhere
- Category=MatchAndSet
|
| CategoryAttribute |
FName |
Attribute to match against |
MatchAndSet/PCGMatchAndSetWeightedByCategory.h |
- BlueprintReadWrite
- EditAnywhere
- Category=MatchAndSet
|
| CategoryType |
EPCGMetadataTypes |
Type of the attribute to match against. |
MatchAndSet/PCGMatchAndSetWeightedByCategory.h |
- BlueprintReadWrite
- EditAnywhere
- Category=MatchAndSet
|