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API > API/Plugins > API/Plugins/PCG
Returns texture metadata as attributes.
| Name | UPCGGetTextureInfoSettings |
| Type | class |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/Elements/PCGGetTextureInfo.h |
| Include Path | #include "Elements/PCGGetTextureInfo.h" |
Syntax
UCLASS (MinimalAPI, BlueprintType, ClassGroup=(Procedural))
class UPCGGetTextureInfoSettings : public UPCGSettings
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UPCGData → UPCGSettingsInterface → UPCGSettings → UPCGGetTextureInfoSettings
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ArraySizeAttributeName | FName | Output attribute name for the texture array size (1 for non-array textures). | Elements/PCGGetTextureInfo.h |
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| bOutputArraySize | bool | Elements/PCGGetTextureInfo.h |
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| bOutputComputeFormat | bool | Elements/PCGGetTextureInfo.h |
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| bOutputComputeFormatIndex | bool | Elements/PCGGetTextureInfo.h |
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| bOutputFormat | bool | Elements/PCGGetTextureInfo.h |
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| bOutputFormatIndex | bool | Elements/PCGGetTextureInfo.h |
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| bOutputHeight | bool | Elements/PCGGetTextureInfo.h |
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| bOutputNumMips | bool | Elements/PCGGetTextureInfo.h |
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| bOutputWidth | bool | Elements/PCGGetTextureInfo.h |
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| ComputeFormatAttributeName | FName | Output attribute name for the PCG compute format as a human-readable string (e.g. "RGBA16f"). | Elements/PCGGetTextureInfo.h |
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| ComputeFormatIndexAttributeName | FName | Output attribute name for the PCG compute format as an integer (EPCGRenderTargetFormat enum value). | Elements/PCGGetTextureInfo.h |
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| FormatAttributeName | FName | Output attribute name for the pixel format as a human-readable string (e.g. "PF_B8G8R8A8"). | Elements/PCGGetTextureInfo.h |
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| FormatIndexAttributeName | FName | Output attribute name for the pixel format as an integer (EPixelFormat enum value). | Elements/PCGGetTextureInfo.h |
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| HeightAttributeName | FName | Output attribute name for the texture height in pixels. | Elements/PCGGetTextureInfo.h |
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| NumMipsAttributeName | FName | Output attribute name for the number of mip levels. | Elements/PCGGetTextureInfo.h |
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| WidthAttributeName | FName | Output attribute name for the texture width in pixels. | Elements/PCGGetTextureInfo.h |
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