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Returns the current call or recursion depth in the execution stack.
| Name | UPCGGetSubgraphDepthSettings |
| Type | class |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/Elements/PCGGetSubgraphDepth.h |
| Include Path | #include "Elements/PCGGetSubgraphDepth.h" |
Syntax
UCLASS (MinimalAPI, BlueprintType, ClassGroup=(Procedural))
class UPCGGetSubgraphDepthSettings : public UPCGSettings
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UPCGData → UPCGSettingsInterface → UPCGSettings → UPCGGetSubgraphDepthSettings
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bQuietInvalidDepthQueries | bool | Elements/PCGGetSubgraphDepth.h |
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| DistanceRelativeToUpstreamGraph | int | In the case of recursive depth, it is possible to target the current graph (0), the parent graph (1) or other graphs upstream (2+). | Elements/PCGGetSubgraphDepth.h |
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| Mode | EPCGSubgraphDepthMode | Elements/PCGGetSubgraphDepth.h |
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