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API > API/Plugins > API/Plugins/PCG
| |
|
| Name |
UPCGGetSplineControlPointsSettings |
| Type |
class |
| Header File |
/Engine/Plugins/PCG/Source/PCG/Public/Elements/PCGGetSplineControlPoints.h |
| Include Path |
#include "Elements/PCGGetSplineControlPoints.h" |
Syntax
UCLASS (MinimalAPI, BlueprintType, ClassGroup=(Procedural))
class UPCGGetSplineControlPointsSettings : public UPCGSettings
Inheritance Hierarchy
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| ArriveTangentAttributeName |
FName |
|
Elements/PCGGetSplineControlPoints.h |
- EditAnywhere
- BlueprintReadWrite
- Category=Settings
|
| InterpTypeAttributeName |
FName |
Name of the attribute that will contain the interpolation type. |
Elements/PCGGetSplineControlPoints.h |
- EditAnywhere
- BlueprintReadWrite
- Category=Settings
|
| LeaveTangentAttributeName |
FName |
|
Elements/PCGGetSplineControlPoints.h |
- EditAnywhere
- BlueprintReadWrite
- Category=Settings
|
Functions