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Returns the current loop iteration index of the "nearest" subgraph in the execution stack
| Name | UPCGGetLoopIndexSettings |
| Type | class |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/Elements/PCGGetLoopIndex.h |
| Include Path | #include "Elements/PCGGetLoopIndex.h" |
Syntax
UCLASS (MinimalAPI, BlueprintType, ClassGroup=(Procedural))
class UPCGGetLoopIndexSettings : public UPCGSettings
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UPCGData → UPCGSettingsInterface → UPCGSettings → UPCGGetLoopIndexSettings
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bWarnIfCalledOutsideOfLoop | bool | Controls whether this node will create a warning when not called from within a loop. | Elements/PCGGetLoopIndex.h |
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