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Reads the given console variable and writes the value to an attribute set. Note: Setting the console variable will not trigger a regeneration.
| Name | UPCGGetConsoleVariableSettings |
| Type | class |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/Elements/PCGGetConsoleVariable.h |
| Include Path | #include "Elements/PCGGetConsoleVariable.h" |
Syntax
UCLASS (MinimalAPI, BlueprintType, ClassGroup=(Procedural))
class UPCGGetConsoleVariableSettings : public UPCGSettings
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UPCGData → UPCGSettingsInterface → UPCGSettings → UPCGGetConsoleVariableSettings
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ConsoleVariableName | FName | Elements/PCGGetConsoleVariable.h |
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| OutputAttributeName | FName | Elements/PCGGetConsoleVariable.h |
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