| bCheckSourceAgainstRespectiveTarget |
bool |
If this option is on, each source will be tested against its respective target (for a N:N operation). |
Elements/PCGDistance.h |
- BlueprintReadWrite
- EditAnywhere
- Category=Settings
- Meta=(PCG_Overridable)
|
| bOutputDistanceVector |
bool |
Controls whether the attribute will be a scalar or a vector |
Elements/PCGDistance.h |
- BlueprintReadWrite
- EditAnywhere
- Category=Settings
- Meta=(EditCondition="bOutputToAttribute", EditConditionHides, PCG_Overridable)
|
| bOutputToAttribute |
bool |
Output the distance or distance vector to an attribute. |
Elements/PCGDistance.h |
- BlueprintReadWrite
- EditAnywhere
- Category=Settings
- Meta=(PCG_Overridable)
|
| bSetDensity |
bool |
If true, will also set the density to be 0 - 1 based on MaximumDistance |
Elements/PCGDistance.h |
- BlueprintReadWrite
- EditAnywhere
- Category=Settings
- Meta=(PCG_Overridable)
|
| MaximumDistance |
double |
A maximum distance to search, which is used as an optimization |
Elements/PCGDistance.h |
- BlueprintReadWrite
- EditAnywhere
- Category=Settings
- Meta=(ClampMin="1", PCG_Overridable)
|
| OutputAttribute |
FPCGAttributePropertySelector |
The attribute output for the resulting distance value. |
Elements/PCGDistance.h |
- BlueprintReadWrite
- EditAnywhere
- Category=Settings
- Meta=(EditCondition="bOutputToAttribute", EditConditionHides, PCG_Overridable)
|
| SourceShape |
PCGDistanceShape |
What shape is used on the 'source' points |
Elements/PCGDistance.h |
- BlueprintReadWrite
- EditAnywhere
- Category=Settings
- Meta=(PCG_Overridable)
|
| TargetShape |
PCGDistanceShape |
What shape is used on the 'target' points |
Elements/PCGDistance.h |
- BlueprintReadWrite
- EditAnywhere
- Category=Settings
- Meta=(PCG_Overridable)
|