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API > API/Plugins > API/Plugins/PCG
| Name | UPCGDefaultWorldObjectExecutionSource |
| Type | class |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/PCGDefaultWorldObjectExecutionSource.h |
| Include Path | #include "PCGDefaultWorldObjectExecutionSource.h" |
Syntax
UCLASS (MinimalAPI)
class UPCGDefaultWorldObjectExecutionSource : public UPCGDefaultExecutionSource
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UPCGDefaultExecutionSource → UPCGDefaultWorldObjectExecutionSource
Implements Interfaces
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UPCGDefaultWorldObjectExecutionSource() |
PCGDefaultWorldObjectExecutionSource.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| ParamsType | FPCGDefaultWorldObjectExecutionSourceParams | PCGDefaultWorldObjectExecutionSource.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| FPCGDefaultWorldObjectExecutionState | friend | PCGDefaultWorldObjectExecutionSource.h | ||
| ManagedResourceContainer | FPCGManagedResourceContainer | Managed resources need while the execution occurs. | PCGDefaultWorldObjectExecutionSource.h | |
| ManagedResourcesLock | FTransactionallySafeCriticalSection | PCGDefaultWorldObjectExecutionSource.h | ||
| WorldObject | TWeakObjectPtr< UObject > | PCGDefaultWorldObjectExecutionSource.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UObject * GetWorldObject() |
PCGDefaultWorldObjectExecutionSource.h | ||
void Initialize
(
const FPCGDefaultWorldObjectExecutionSourceParams& InParams |
PCGDefaultWorldObjectExecutionSource.h | ||
void SetWorldObject
(
UObject* InWorldObject |
PCGDefaultWorldObjectExecutionSource.h |