| bSynchronousLoad |
bool |
|
Elements/PCGCreateCollisionData.h |
- BlueprintReadWrite
- EditAnywhere
- Category="Settings|Debug"
|
| bWarnIfAttributeCouldNotBeUsed |
bool |
|
Elements/PCGCreateCollisionData.h |
- BlueprintReadWrite
- EditAnywhere
- Category=Settings
- AdvancedDisplay
|
| CollisionAttribute |
FPCGAttributePropertyInputSelector |
|
Elements/PCGCreateCollisionData.h |
- BlueprintReadWrite
- EditAnywhere
- Category=Settings
- Meta=(PCG_Overridable, PCG_DiscardPropertySelection, PCG_DiscardExtraSelection)
|
| CollisionQueryFlag |
EPCGCollisionQueryFlag |
Controls how shapes are selected from collision. Performance warning on using complex shapes. |
Elements/PCGCreateCollisionData.h |
- BlueprintReadWrite
- EditAnywhere
- Category=Settings
- Meta=(PCG_Overridable, PCG_OverrideAliases="bUseComplexCollision")
|