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Conversion node from any PCG Data Type to a Data View Data. Constructs a view onto the PCG Data, allowing future operations to be performed on a selection of internal data or metadata.
| Name | UPCGConvertToDataViewSettings |
| Type | class |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/Elements/PCGConvertToDataView.h |
| Include Path | #include "Elements/PCGConvertToDataView.h" |
Syntax
UCLASS (MinimalAPI, BlueprintType, ClassGroup=(Procedural))
class UPCGConvertToDataViewSettings : public UPCGSettings
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UPCGData → UPCGSettingsInterface → UPCGSettings → UPCGConvertToDataViewSettings
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bSelectionAsInput | bool | Provide the selection as an attribute set of selector strings directly into a secondary input. | Elements/PCGConvertToDataView.h |
|
| Selection | FPCGDataViewSelection | Manually select attributes or properties for this data view. | Elements/PCGConvertToDataView.h |
|
| SelectionSources | FString | The selection sources as a comma-separated string. E.g. "$Index, $Position, CustomTangent", etc. | Elements/PCGConvertToDataView.h |
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