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Remove duplicates for given attributes
| Name | UPCGAttributeRemoveDuplicatesSettings |
| Type | class |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/Elements/PCGAttributeRemoveDuplicates.h |
| Include Path | #include "Elements/PCGAttributeRemoveDuplicates.h" |
Syntax
UCLASS (MinimalAPI, BlueprintType, ClassGroup=(Procedural))
class UPCGAttributeRemoveDuplicatesSettings : public UPCGSettings
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UPCGData → UPCGSettingsInterface → UPCGSettings → UPCGAttributeRemoveDuplicatesSettings
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AttributeNamesToRemoveDuplicates | FString | TODO: Should be deprecated once array override is supported. | Elements/PCGAttributeRemoveDuplicates.h |
|
| AttributeSelectors | TArray< FPCGAttributePropertyInputSelector > | TODO: Should be overridable once array override is supported. | Elements/PCGAttributeRemoveDuplicates.h |
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