Navigation
API > API/Plugins > API/Plugins/PCG
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool PCG::Private::IsOfTypes () |
Verify if T is a type known by PCG and if it matches another type in all provided types (in Types...) Example: IsOfTypes |
Metadata/PCGMetadataAttributeTraits.h | |
bool PCG::Private::IsOfTypes
(
uint16 TypeId |
Verify if the TypeId is a type known by PCG and matches any types provided in the template. | Metadata/PCGMetadataAttributeTraits.h |
PCG::Private::IsOfTypes()
Description
Verify if T is a type known by PCG and if it matches another type in all provided types (in Types...) Example: IsOfTypes
| Name | PCG::Private::IsOfTypes |
| Type | function |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/Metadata/PCGMetadataAttributeTraits.h |
| Include Path | #include "Metadata/PCGMetadataAttributeTraits.h" |
namespace PCG
{
namespace Private
{
template<typename T, typename ... Types>
bool PCG::Private::IsOfTypes()
}
}
PCG::Private::IsOfTypes(uint16)
Description
Verify if the TypeId is a type known by PCG and matches any types provided in the template. Example: IsOfTypes
| Name | PCG::Private::IsOfTypes |
| Type | function |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/Metadata/PCGMetadataAttributeTraits.h |
| Include Path | #include "Metadata/PCGMetadataAttributeTraits.h" |
namespace PCG
{
namespace Private
{
template<typename ... Types>
bool PCG::Private::IsOfTypes
(
uint16 TypeId
)
}
}