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API > API/Plugins > API/Plugins/PCG
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
Metadata/Accessors/PCGAttributeAccessorHelpers.h |
|
|
|
Metadata/Accessors/PCGAttributeAccessorHelpers.h |
|
PCGAttributeAccessorHelpers::CreateAccessorWithAttributeCreation(const FPCGCreateAccessorWithAttributeCreationParams &)
| |
|
| Name |
PCGAttributeAccessorHelpers::CreateAccessorWithAttributeCreation |
| Type |
function |
| Header File |
/Engine/Plugins/PCG/Source/PCG/Public/Metadata/Accessors/PCGAttributeAccessorHelpers.h |
| Include Path |
#include "Metadata/Accessors/PCGAttributeAccessorHelpers.h" |
| Source |
/Engine/Plugins/PCG/Source/PCG/Private/Metadata/Accessors/PCGAttributeAccessorHelpers.cpp |
namespace PCGAttributeAccessorHelpers
{
TUniquePtr < IPCGAttributeAccessor > PCGAttributeAccessorHelpers::CreateAccessorWithAttributeCreation
(
const FPCGCreateAccessorWithAttributeCreationParams & InParams
)
}
PCGAttributeAccessorHelpers::CreateAccessorWithAttributeCreation(UPCGData , const FPCGAttributePropertySelector &, const IPCGAttributeAccessor , EPCGAttributeAccessorFlags, bool)
| |
|
| Name |
PCGAttributeAccessorHelpers::CreateAccessorWithAttributeCreation |
| Type |
function |
| Header File |
/Engine/Plugins/PCG/Source/PCG/Public/Metadata/Accessors/PCGAttributeAccessorHelpers.h |
| Include Path |
#include "Metadata/Accessors/PCGAttributeAccessorHelpers.h" |
| Source |
/Engine/Plugins/PCG/Source/PCG/Private/Metadata/Accessors/PCGAttributeAccessorHelpers.cpp |
namespace PCGAttributeAccessorHelpers
{
TUniquePtr < IPCGAttributeAccessor > PCGAttributeAccessorHelpers::CreateAccessorWithAttributeCreation
(
UPCGData * InData,
const FPCGAttributePropertySelector & InSelector,
const IPCGAttributeAccessor * InMatchingAccessor,
EPCGAttributeAccessorFlags InTypeMatching,
bool bQuiet
)
}