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API > API/Plugins > API/Plugins/PCG > API/Plugins/PCG/IPCGGraphExecutionState
| |
|
| Name |
FGenerateParams |
| Type |
struct |
| Header File |
/Engine/Plugins/PCG/Source/PCG/Public/PCGGraphExecutionStateInterface.h |
| Include Path |
#include "PCGGraphExecutionStateInterface.h" |
Syntax
struct FGenerateParams
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| bEvenIfAlreadyGenerated |
bool |
If we should force generation even when the source is already generated. |
PCGGraphExecutionStateInterface.h |
|
| bGenerateLocalSources |
bool |
If the execution source is partitioned, will forward the generate call to its registered local execution sources. |
PCGGraphExecutionStateInterface.h |
|
| Dependencies |
TArray< FPCGTaskId > |
Dependencies to wait on before the generation can execute. |
PCGGraphExecutionStateInterface.h |
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