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API > API/Plugins > API/Plugins/PCG
| Name | FPCGPhysicsRegistry |
| Type | class |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/Physics/PCGPhysicsRegistry.h |
| Include Path | #include "Physics/PCGPhysicsRegistry.h" |
Syntax
class FPCGPhysicsRegistry
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ApplyHitResultAttributesFuncs | TMap< FGuid, FPCGApplyHitResultAttributes > | Physics/PCGPhysicsRegistry.h | ||
| HitResultFilters | TMap< FGuid, FPCGFilterHitResult > | Physics/PCGPhysicsRegistry.h | ||
| OverlapResultFilters | TMap< FGuid, FPCGFilterOverlapResult > | Physics/PCGPhysicsRegistry.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool ApplyHitResultAttributes
(
const FPCGApplyHitResultAttributesParams& InParams |
Physics/PCGPhysicsRegistry.h | ||
bool FilterHitResult
(
const FPCGFilterHitResultParams& InParams |
Physics/PCGPhysicsRegistry.h | ||
bool FilterOverlapResult
(
const FPCGFilterOverlapResultParams& InParams |
Physics/PCGPhysicsRegistry.h | ||
void RegisterApplyHitResultAttributes
(
const FGuid& InID, |
Physics/PCGPhysicsRegistry.h | ||
void RegisterHitResultFilter
(
const FGuid& InID, |
Physics/PCGPhysicsRegistry.h | ||
void RegisterOverlapResultFilter
(
const FGuid& InID, |
Physics/PCGPhysicsRegistry.h | ||
void UnregisterApplyHitResultAttributes
(
const FGuid& InID |
Physics/PCGPhysicsRegistry.h | ||
void UnregisterHitResultFilter
(
const FGuid& InID |
Physics/PCGPhysicsRegistry.h | ||
void UnregisterOverlapResultFilter
(
const FGuid& InID |
Physics/PCGPhysicsRegistry.h |