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API > API/Plugins > API/Plugins/PCG > API/Plugins/PCG/FPCGMetadataDomain
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool ChangeAttributeType
(
FName AttributeName, |
Change type of an attribute | Metadata/PCGMetadataDomain.h | |
bool ChangeAttributeType
(
FName AttributeName, |
Metadata/PCGMetadataDomain.h |
ChangeAttributeType(FName, const FPCGMetadataAttributeDesc &)
Description
Change type of an attribute
| Name | ChangeAttributeType |
| Type | function |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/Metadata/PCGMetadataDomain.h |
| Include Path | #include "Metadata/PCGMetadataDomain.h" |
| Source | /Engine/Plugins/PCG/Source/PCG/Private/Metadata/PCGMetadataDomain.cpp |
bool ChangeAttributeType
(
FName AttributeName,
const FPCGMetadataAttributeDesc & AttributeNewDesc
)
ChangeAttributeType(FName, int16)
| Name | ChangeAttributeType |
| Type | function |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/Metadata/PCGMetadataDomain.h |
| Include Path | #include "Metadata/PCGMetadataDomain.h" |
| Source | /Engine/Plugins/PCG/Source/PCG/Private/Metadata/PCGMetadataDomain.cpp |
bool ChangeAttributeType
(
FName AttributeName,
int16 AttributeNewType
)