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Generic proxy that writes pre-built kernel param bytes into the shader parameter buffer.
| Name | FPCGKernelParamsDataProviderProxy |
| Type | class |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/Compute/DataInterfaces/PCGComputeDataInterface.h |
| Include Path | #include "Compute/DataInterfaces/PCGComputeDataInterface.h" |
Syntax
class FPCGKernelParamsDataProviderProxy : public FComputeDataProviderRenderProxy
Inheritance Hierarchy
- FComputeDataProviderRenderProxy → FPCGKernelParamsDataProviderProxy
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FPCGKernelParamsDataProviderProxy
(
TArray< uint8 >&& InParameterData, |
Compute/DataInterfaces/PCGComputeDataInterface.h |
Functions
Public
Public Virtual
Overridden from FComputeDataProviderRenderProxy
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void GatherDispatchData
(
FDispatchData const& InDispatchData |
Compute/DataInterfaces/PCGComputeDataInterface.h | ||
virtual bool IsValid
(
FValidationData const& InValidationData |
Compute/DataInterfaces/PCGComputeDataInterface.h |