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Struct used to restore graph editor per document settings
| Name | FPCGGraphDocumentInfo |
| Type | struct |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/PCGGraph.h |
| Include Path | #include "PCGGraph.h" |
Syntax
USTRUCT ()
struct FPCGGraphDocumentInfo
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| PCGGraph.h | |||
FPCGGraphDocumentInfo
(
UObject* InEditedObject, |
PCGGraph.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| EditedObjectPath | FSoftObjectPath | Edited object | PCGGraph.h | |
| SavedViewOffset | FVector2f | Saved view position | PCGGraph.h | |
| SavedZoomAmount | float | Saved zoom amount | PCGGraph.h |