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API > API/Plugins > API/Plugins/PCG
| Name | FPCGDataToDebug |
| Type | struct |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/Compute/PCGDataBinding.h |
| Include Path | #include "Compute/PCGDataBinding.h" |
Syntax
USTRUCT ()
struct FPCGDataToDebug
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Compute/PCGDataBinding.h | |||
FPCGDataToDebug
(
const FPCGDataToDebug& Other |
Compute/PCGDataBinding.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AdditionalTags | TSet< FString > | Compute/PCGDataBinding.h | ||
| Data | TObjectPtr< UPCGData > | Compute/PCGDataBinding.h | ||
| DataPendingInit | TObjectPtr< UPCGData > | Compute/PCGDataBinding.h | ||
| PinLabel | FName | Compute/PCGDataBinding.h | ||
| PinLabelAlias | FName | Compute/PCGDataBinding.h | ||
| ProducerSettings | TWeakObjectPtr< const UPCGSettings > | Compute/PCGDataBinding.h | ||
| Tags | TSet< FString > | Compute/PCGDataBinding.h |
Functions
Public
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FPCGDataToDebug & operator=
(
const FPCGDataToDebug& Other |
Compute/PCGDataBinding.h |