Navigation
API > API/Plugins > API/Plugins/PCG > API/Plugins/PCG/FPCGAttributePropertySelector
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool Update
(
const FStringView NewValue |
Update the selector with an incoming string. | Metadata/PCGAttributePropertySelector.h | |
bool Update
(
const char* NewValue |
For deprecation of Update(const FString&) @todo_pcg in another pass | Metadata/PCGAttributePropertySelector.h |
Update(const FStringView)
Description
Update the selector with an incoming string.
| Name | Update |
| Type | function |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/Metadata/PCGAttributePropertySelector.h |
| Include Path | #include "Metadata/PCGAttributePropertySelector.h" |
| Source | /Engine/Plugins/PCG/Source/PCG/Private/Metadata/PCGAttributePropertySelector.cpp |
bool Update
(
const FStringView NewValue
)
Update(const char *)
Description
For deprecation of Update(const FString&) @todo_pcg in another pass
| Name | Update |
| Type | function |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/Metadata/PCGAttributePropertySelector.h |
| Include Path | #include "Metadata/PCGAttributePropertySelector.h" |
| Source | /Engine/Plugins/PCG/Source/PCG/Private/Metadata/PCGAttributePropertySelector.cpp |
bool Update
(
const char * NewValue
)