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API > API/Plugins > API/Plugins/PCG > API/Plugins/PCG/FPCGAttributeProperty
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FPCGAttributeProperty
(
const FPCGMetadataAttributeDesc& InAttributeDesc |
Create a new wrapper using the Attribute desc. | Metadata/PCGMetadataCommon.h | |
FPCGAttributeProperty
(
const FPCGAttributeProperty& Other |
Can't copy, can move. | Metadata/PCGMetadataCommon.h | |
FPCGAttributeProperty
(
FPCGAttributeProperty&& Other |
Metadata/PCGMetadataCommon.h |
FPCGAttributeProperty(const FPCGMetadataAttributeDesc &)
Description
Create a new wrapper using the Attribute desc. This is expected to be stored in a SharedPtr to avoid having to always recreate it.
| Name | FPCGAttributeProperty |
| Type | function |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/Metadata/PCGMetadataCommon.h |
| Include Path | #include "Metadata/PCGMetadataCommon.h" |
| Source | /Engine/Plugins/PCG/Source/PCG/Private/Metadata/PCGMetadataCommon.cpp |
FPCGAttributeProperty
(
const FPCGMetadataAttributeDesc & InAttributeDesc
)
FPCGAttributeProperty(const FPCGAttributeProperty &)
Description
Can't copy, can move.
| Name | FPCGAttributeProperty |
| Type | function |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/Metadata/PCGMetadataCommon.h |
| Include Path | #include "Metadata/PCGMetadataCommon.h" |
FPCGAttributeProperty
(
const FPCGAttributeProperty & Other
)
FPCGAttributeProperty(FPCGAttributeProperty &&)
| Name | FPCGAttributeProperty |
| Type | function |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/Metadata/PCGMetadataCommon.h |
| Include Path | #include "Metadata/PCGMetadataCommon.h" |
FPCGAttributeProperty
(
FPCGAttributeProperty && Other
)