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API > API/Plugins > API/Plugins/PCG
| |
|
| Name |
FIterationState |
| Type |
struct |
| Header File |
/Engine/Plugins/PCG/Source/PCG/Public/Elements/PCGPathfindingElement.h |
| Include Path |
#include "Elements/PCGPathfindingElement.h" |
Syntax
struct FIterationState
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| LastPathIterationIndex |
int32 |
To compare against PathIterationIndex to know if the iteration has changed, for re-initialization of the search. |
Elements/PCGPathfindingElement.h |
|
| PathIterationIndex |
int32 |
Tracks which path this iteration should follow based on the start points. |
Elements/PCGPathfindingElement.h |
|
| SearchState |
PCGSpatialAlgo::AStar::FSearchState |
|
Elements/PCGPathfindingElement.h |
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