Navigation
API > API/Plugins > API/Plugins/PCG > API/Plugins/PCG/Elements > API/Plugins/PCG/Elements/FPCGSplineSamplerParams
Syntax
UPROPERTY (BlueprintReadWrite, EditAnywhere, Category="Settings|Attributes",
Meta=(EditCondition="bComputeCurvature&&Dimension!=EPCGSplineSamplingDimension::OnInterior", EditConditionHides))
FName CurvatureAttribute
Remarks
Attribute that will contain the curvature. Note that the radius of curvature is defined as 1/Curvature, and might need you to scale to world units.