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Method used to determine the value for a sample based on the value of nearby texels.
| Name | EPCGTextureFilter |
| Type | enum |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/PCGCommon.h |
| Include Path | #include "PCGCommon.h" |
Syntax
enum EPCGTextureFilter
{
UMETA =(Tooltip="Takes the value of whatever texel the sample lands in."),
UMETA =(Tooltip="Bilinearly interpolates the values of the four nearest texels to the sample location."),
}
Values
| Name | Remarks |
|---|---|
| UMETA | |
| UMETA |