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| Name | APCGBuilderVolume |
| Type | class |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/Builder/PCGBuilderVolume.h |
| Include Path | #include "Builder/PCGBuilderVolume.h" |
Syntax
UCLASS (DisplayName="PCG Builder Volume",
HideCategories=(Actor, Advanced, Display, Events, Object, Attachment, Info, Input, Blueprint, Layers, Tags, Replication),
MinimalAPI)
class APCGBuilderVolume : public AVolume
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → AActor → ABrush → AVolume → APCGBuilderVolume
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
APCGBuilderVolume() |
Builder/PCGBuilderVolume.h |
Functions
Public
Public Virtual
Overridden from AActor
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool ActorTypeSupportsDataLayer() |
Builder/PCGBuilderVolume.h | ||
virtual bool ActorTypeSupportsExternalDataLayer() |
Builder/PCGBuilderVolume.h | ||
virtual bool CanChangeIsSpatiallyLoadedFlag() |
Builder/PCGBuilderVolume.h |
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool IsEditorOnly() |
Builder/PCGBuilderVolume.h |