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API > API/Plugins > API/Plugins/OptimusCore
| |
|
| Name |
UOptimusDeformerInstanceSettings |
| Type |
class |
| Header File |
/Engine/Plugins/Animation/DeformerGraph/Source/OptimusCore/Public/OptimusDeformerInstance.h |
| Include Path |
#include "OptimusDeformerInstance.h" |
Syntax
UCLASS (MinimalAPI, Blueprintable, BlueprintType)
class UOptimusDeformerInstanceSettings : public UMeshDeformerInstanceSettings
Inheritance Hierarchy
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| ComponentResolver |
FOptimusComponentBindingResolver |
Optional resolver called for each non-primary binding before tag/class auto-resolution to supply explicit components programmatically. |
OptimusDeformerInstance.h |
|
Protected
Functions
Public
| Name |
Remarks |
Include Path |
Unreal Specifiers |
void GetComponentBindings
(
UOptimusDeformer* InDeformer,
UMeshComponent* InPrimaryComponent,
TArray< UActorComponent* >& OutComponentBindings
) const
|
Get an array of recommended component bindings, based on the stored settings. |
OptimusDeformerInstance.h |
|
void InitializeSettings
(
UOptimusDeformer* InDeformer,
UMeshComponent* InPrimaryComponent
)
|
Setup the object. This initializes the binding names and the primary binding component. |
OptimusDeformerInstance.h |
|
Protected
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
Get a full component source binding object by binding name. Used only by details customization. |
OptimusDeformerInstance.h |
|