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API > API/Plugins > API/Plugins/OpenColorIO > API/Plugins/OpenColorIO/FOpenColorIOTransformResource
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool CacheShaders
(
EShaderPlatform InPlatform, |
Caches the shaders for this color transform with no static parameters on the given platform. | OpenColorIOShared.h | |
bool CacheShaders
(
const FOpenColorIOShaderMapId& InShaderMapId, |
OpenColorIOShared.h |
CacheShaders(EShaderPlatform, const ITargetPlatform *, bool, bool)
Description
Caches the shaders for this color transform with no static parameters on the given platform. This is used by UOpenColorIOColorTransform
| Name | CacheShaders |
| Type | function |
| Header File | /Engine/Plugins/Compositing/OpenColorIO/Source/OpenColorIO/Public/OpenColorIOShared.h |
| Include Path | #include "OpenColorIOShared.h" |
| Source | /Engine/Plugins/Compositing/OpenColorIO/Source/OpenColorIO/Private/OpenColorIOShared.cpp |
bool CacheShaders
(
EShaderPlatform InPlatform,
const ITargetPlatform * TargetPlatform,
bool bApplyCompletedShaderMapForRendering,
bool bSynchronous
)
CacheShaders(const FOpenColorIOShaderMapId &, EShaderPlatform, bool, bool)
| Name | CacheShaders |
| Type | function |
| Header File | /Engine/Plugins/Compositing/OpenColorIO/Source/OpenColorIO/Public/OpenColorIOShared.h |
| Include Path | #include "OpenColorIOShared.h" |
| Source | /Engine/Plugins/Compositing/OpenColorIO/Source/OpenColorIO/Private/OpenColorIOShared.cpp |
bool CacheShaders
(
const FOpenColorIOShaderMapId & InShaderMapId,
EShaderPlatform InPlatform,
bool bApplyCompletedShaderMapForRendering,
bool bSynchronous
)