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API > API/Plugins > API/Plugins/OnlineSubsystemUtils > API/Plugins/OnlineSubsystemUtils/UJoinSessionCallbackProxy
References
| Module | OnlineSubsystemUtils |
| Header | /Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/JoinSessionCallbackProxy.h |
| Include | #include "JoinSessionCallbackProxy.h" |
| Source | /Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/JoinSessionCallbackProxy.cpp |
UFUNCTION (BlueprintCallable,
Meta=(BlueprintInternalUseOnly="true", WorldContext="WorldContextObject"),
Category="Online|Session")
static UJoinSessionCallbackProxy * JoinSession
(
UObject * WorldContextObject,
class APlayerController * PlayerController,
const FBlueprintSessionResult & SearchResult
)
Remarks
Joins a remote session with the default online subsystem.