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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TSharedRef< IRangeQueryWrapperIterator< TItem, TSelectedItem > > UE::RangeQuery::Select
(
typename TRangeQuerySelectIterator< TItem, TSelectedItem >::FSelecter Selecter |
SystemAdapter/RangeQuery.h | ||
TSharedRef< IRangeQueryWrapperIterator< TItem, TSelectedItem > > UE::RangeQuery::Select
(
TSelecter Selecter |
SystemAdapter/RangeQuery.h |
UE::RangeQuery::Select(typename TRangeQuerySelectIterator< TItem, TSelectedItem >::FSelecter)
| Name | UE::RangeQuery::Select |
| Type | function |
| Header File | /Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/SystemAdapter/RangeQuery.h |
| Include Path | #include "SystemAdapter/RangeQuery.h" |
namespace UE
{
namespace RangeQuery
{
template<typename TItem, typename TSelectedItem>
TSharedRef < IRangeQueryWrapperIterator < TItem, TSelectedItem > > UE::RangeQuery::Select
(
typename TRangeQuerySelectIterator < TItem, TSelectedItem >::FSelecter Selecter
)
}
}
UE::RangeQuery::Select(TSelecter)
| Name | UE::RangeQuery::Select |
| Type | function |
| Header File | /Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/SystemAdapter/RangeQuery.h |
| Include Path | #include "SystemAdapter/RangeQuery.h" |
namespace UE
{
namespace RangeQuery
{
template<typename TItem, typename TSelectedItem, typename TSelecter>
TSharedRef < IRangeQueryWrapperIterator < TItem, TSelectedItem > > UE::RangeQuery::Select
(
TSelecter Selecter
)
}
}