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Struct for passing around script asset info from compile event message job to message types.
| |
|
| Name |
FNiagaraScriptNameAndAssetPath |
| Type |
struct |
| Header File |
/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraMessages.h |
| Include Path |
#include "NiagaraMessages.h" |
Syntax
struct FNiagaraScriptNameAndAssetPath
Constructors
| Name |
Remarks |
Include Path |
Unreal Specifiers |
FNiagaraScriptNameAndAssetPath
(
const FString& InScriptNameString,
const FString& InScriptAssetPathString
)
|
|
NiagaraMessages.h |
|
Variables
Public
Functions
Public