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API > API/Plugins > API/Plugins/Niagara > API/Plugins/Niagara/UNiagaraMeshRendererProperties
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void OnMeshChanged () |
Old function should not be called by user code but is in some instances. | NiagaraMeshRendererProperties.h | |
static void OnMeshChanged
(
UObject* MeshObject |
Internal API call for handling mesh changes (reimport / modification / etc) | NiagaraMeshRendererProperties.h |
OnMeshChanged()
Description
Old function should not be called by user code but is in some instances.
| Name | OnMeshChanged |
| Type | function |
| Header File | /Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraMeshRendererProperties.h |
| Include Path | #include "NiagaraMeshRendererProperties.h" |
| Source | /Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraMeshRendererProperties.cpp |
void OnMeshChanged()
OnMeshChanged(UObject *)
Description
Internal API call for handling mesh changes (reimport / modification / etc)
| Name | OnMeshChanged |
| Type | function |
| Header File | /Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraMeshRendererProperties.h |
| Include Path | #include "NiagaraMeshRendererProperties.h" |
| Source | /Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraMeshRendererProperties.cpp |
static void OnMeshChanged
(
UObject * MeshObject
)