Navigation
API > API/Plugins > API/Plugins/Niagara > API/Plugins/Niagara/UNiagaraMeshRendererProperties
Description
Returns a list of meshes used by this renderer. What type of object meets the definition of a mesh is up to the renderer to decide, so this might return more than just static meshes (e.g. geometry caches or skel meshes). If the emitter instance is not given then the values returned might not be representative of the meshes used at runtime.
Virtual Inheritance
- UNiagaraRendererProperties::GetUsedMeshes → UNiagaraMeshRendererProperties::GetUsedMeshes
| Name | GetUsedMeshes |
| Type | function |
| Header File | /Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraMeshRendererProperties.h |
| Include Path | #include "NiagaraMeshRendererProperties.h" |
| Source | /Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraMeshRendererProperties.cpp |
virtual void GetUsedMeshes
(
const FNiagaraEmitterInstance * InEmitter,
TArray < UObject * > & OutMeshes
) const